Varius 5

Cleric (Illiir) / Church Inquisitor 4/1

Stats:

STR 12 +1
DEX 14 +2
CON 10 +0
INT 14 +2
WIS 17 +3
CHA 12 +1

Saves:

Save Base Stat Total
Fort +4 0 +4
Ref +1 +2 +3
Will +6 +3 +9

Feats: Legionnaire (1st), Improved Initiative (1st), Martial Weapon Proficiency (Gladius)(Illiir), Exotic Weapon Proficiency (Gladius)(Illiir), Weapon Focus (Gladius)(Illiir), Exotic Weapon Proficiency (Lorica Segmentata)(Legionnaire), Strength of the Coryani Heart (Glory)(Illiir), Augment Healing (3rd)

Languages: Low Coryani, High Coryani, Ancient Altharin (Ancient Imperial), Infernal

Class Traits:

Armor and Weapon Proficiencies: Clerics of Illiir gain Exotic Weapon Proficiency (Gladius).

Domains: Glory, Holy, Honor, Inquisition, Protection, Refuge, Sun, and War.

Favored Weapon: Gladius (Blinding Truth).

Fearless (Ex): Through strict religious indoctrination and divine grace, clerics of Illiir steel their minds to resist outside influences. As a result, at 5th level, they become immune to all types of fear and any mind-affecting compulsion spells or spell-like abilities of third level or less. This includes spells that might normally prove beneficial.

Detect Evil (Sp): A church inquisitor can use detect evil at will as a spell-like ability.

Restricted Spellcasting: Clerics of Illiir may not cast any spell with the Shadow or Darkness descriptors. (Examples include chilling darkness, darkness, deeper darkness, etc.)

Tenets of Faith: Most clerics of Illiir are male. They are forbidden to mate with female clerics of Saluwé. The only known female clerics of Illiir form a small sect of nuns in Grand Coryan called “The Sisters of the Sun.”

Turn Undead: Clerics of Illiir have an effective level for turning most types of undead that is one level lower than their cleric level. However, against any undead creature that is adversely affected by sunlight, such as a spectre, vampire, or wraith, or any undead with the Shadow subtype or descriptor, a cleric of Illiir has an effective turning level that is one level higher than his cleric level, and he gains +1d6 bonus turning damage upon making a successful turning check against these types of creatures.

Skills:

Skill Modifier Ability Ranks Misc
Balance +1 +2 0 -1
Climb +0 +1 0 -1
Concentration +7 +0 7 0
Decipher Script +6 +2 4 0
Diplomacy +1/(+2) +1 0 (+1)
Heal +8 +3 5 0
Hide +0 +1 0 -1
Intimidate +1 +1 0 0
Jump +0 +1 0 -1
Knowledge (arcana) +7 +2 5 0
Knowledge (religion) +7 +2 5 0
Listen +3 +3 0 0
Move Silently +8 +2 7 -1
Profession (Preacher) +6 +3 1 +2
Profession (Lawman) +6 +3 1 +2
Ride +2 +2 0 0
Search +2 +2 0 0
Sense Motive +3 +3 0 0
Spellcraft +11 +2 7 +2
Spot +3 +3 0 0
Swim -1 +1 0 -2

Attacks:

Weapon Base Stat Misc Total Damage Crit Range
GMW Gladius +3 +1 +2 +6 1d8+2 19-20/x2 N/A
Light Pila +3 +2 0 +5 1d6 x2 20’
Light Crossbow +3 +2 0 +5 d8 19-20/x2 80’
Dagger +3 +2 0 +5 d4 19-20/x2 10’
Spiritual Gladius +3 +3 0 +6 d8+1 19-20/x2 150’

Defense:

Source Amount
GMW Lorica Segmentata +1 +6
GMW Heavy Steel Shield +2
Dexterity +2
Total +10

Turning

Use Cleric’s Level – 1, except for undead vulnerable to sunlight, which are Cleric’s level +1 and +1d6 turning damage.

Hit Points

Hit Points: 26 + d8

Initiative

Init: 2+4=6

Varius 5

Discovering Onara Lialos